How it works

Squads follows the pump.fun Squad Invitational live, and gives every squad a coin. Every fee those coins earn burns $SQUAD. Here is all of it, step by step.

1

The competition

pump.fun’s Squad Invitational runs for two weeks. Squads of 2 to 20 traders compete on one number: total squad PNL, realized plus open, counted from the start.

The three squads with the highest PNL when it ends split $2.5M. Inside each winning squad, the prize is shared by how much profit each member contributed; members at zero or below get nothing.

pump.fun’s own rules and leaderboard decide the result. Squads only shows it.

#2

$750K

#1

$1.5M

#3

$250K

Competition timeline26 OctStarts9 NovWinnersNow
2

How we track squads

Our agent reads pump.fun’s public competition data every minute: the top 100, plus every squad we list a coin for, wherever it ranks. Every 5 minutes it keeps a snapshot, which is what powers the 24H and 7D views and the trend lines.

How squads are trackedpump.funtop 100 + our squadsSquads agentreads every 60sDatabasesnapshot every 5 minThis sitelive board, 24H, 7D
  • ALL

    Total PNL since the start. This is pump.fun’s ranking and the one that wins.

  • 24H

    PNL gained in the last 24 hours. Shows who is moving right now.

  • 7D

    PNL gained in the last 7 days. The longer trend.

3

Squad coins

Every squad on our list gets one coin on pump.fun, launched by Squads. It is named after the squad and wears the squad’s own pump.fun profile picture.

Each coin is paired with $SQUAD, not SOL. Buying a squad coin buys $SQUAD first, so every squad coin trade moves $SQUAD.

The coin’s website, written into its on-chain metadata, is its page on pumpfunsquads.fun. That file is written once at launch and can never be changed.

Squad coins are not made, owned or endorsed by the squads or their members unless they say so themselves.

The pair chainSOLwhat you pay with$SQUADthe network coin$DABALa squad coin
See every squad coin
4

The burn

Every trade of a squad coin pays a 1% creator fee, and because the coin is paired with $SQUAD, that fee is paid in $SQUAD.

The creator of every squad coin is the Squads agent wallet. Every 10 minutes it claims the fees from all of them and burns 100%. Nothing is kept, sold or paid out.

The more the squads trade, the more $SQUAD leaves the supply for good. Every claim and burn is a transaction anyone can open.

See every burn
Where the fees goA squad coin trade1% creator feePaid in $SQUADthe coin's pairAgent walletclaims every 10 minBurned100%, on chain
5

Safety

Coins are launched in one batch from the Squads admin, signed by the signed-in admin wallet. Nothing is signed blind:

  1. 1

    Built on the server

    pump.fun create, paired with $SQUAD

  2. 2

    Simulated on mainnet

    a failing launch never reaches a wallet

  3. 3

    Re-checked in the browser

    pair, creator, 1% fee, name, ticker, link

  4. 4

    Signed by the admin wallet

    the signed-in admin, nobody else

  • Fees can't be redirected

    The agent wallet is written into the site’s code and checked in the browser before any launch is signed. A database change can’t move it.

  • The $SQUAD CA locks

    Once set, the contract address is locked by the database itself. Changing it would take a new deployment.

  • The agent's key

    The agent wallet’s key lives only on its server. It refuses to sign with any other wallet.

6

FAQ

+Is Squads part of pump.fun?

No. It is a fan-made tracker using pump.fun's public competition data.

+Why does a squad show a different rank on pump.fun?

pump.fun refreshes squads on its own schedule; we read it every minute. Give it a minute and they match.

+Why is the 24H column a dash?

It needs at least an hour of our snapshots for that squad. It fills in on its own.

+Where do squad coin fees go?

All of it to the agent wallet, which burns it as $SQUAD every 10 minutes.

+Can I buy a squad coin here?

Each coin page links to pump.fun, where it trades.

+Is this financial advice?

No. Nothing here is financial advice. Memecoins are highly speculative and most go to zero.